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Digital art has been described by many people in many ways, and as it is a new medium, misunderstood and criticized by many people. Most of the criticism, in my mind, comes from those in the art world who see themselves challenged by newcomers and new technologies. But the best part of "digital art" in my mind comes from the fact that new products or new variations or new effects are brought to the market. For example, we now offer the public an infinite number of original paintings, where you can choose a specific venue and your own favorite car/driver, all at a reasonable price. This is one way this new technology can be used to make this art or any art both unique and affordable. Read on. So what is Digital Fine Art?By Wayne J. Cosshall Summary - A musing on what is digital fine art. This is a question that keeps popping up and is usually answered badly, in my opinion, from missing some of the areas of digital or from misunderstandings. Even worse are the endless discussions of 'Is there a Digital Aesthetic?'. I used to engage with these discussions but it actually now strikes me as a completely meaningless question. It is like asking is there a painting aesthetic? Of course not. Apart from the very real differences in appearance between painting mediums, there are the huge range of different styles of work in which painting is used. Does a Rembrandt and a Pollack share the same painting aesthetic? A better question is whether new aesthetics have and can evolve in various art forms out of our experience with digital processes? Here I believe there is a clear yes. One can already see the influences of digital on some conventional painters, for example, and photography has also been impacted. Video and installation art have also been influenced. So influence, yes. Whether this is enough to constitute a new aesthetic or not is another question. Can you see digital painting producing a new aesthetic in painting? I don't know but it is interesting to ponder. Digital fine art covers a truly massive domain that really only shares the use of a computer somewhere in there. A rough list of areas that can fit within the term digital art are:
From the above incomplete list you can see the utter pointlessness of discussing a digital aesthetic. It is as absurd a concept as grouping art as handmade art, covering all art forms that are shaped or created by manipulation with the human hand. Is there a handmade aesthetic that links finger painting (pick a child), the Sistine Chapel (Michelangelo), Blue Poles (Pollack) and Untitled 1990 (Jerry Uelsmann)? So given the above, can anything meaningful be said about digital art? Well, the answer, I think, is yes. Any of the forms of digital art require a set of skills every bit as rich and complex as that of non-digital art, just different, to create successful and good art. Some of these are common to all the digital art forms, some not. The common ones are:
Digital painting, to pick an example, adds to the above:
To pick a very different digital art form, algorithmic artists add to the common skills:
This could be placed onto paper or canvas, printed like a photograph, presented by installation or video projection or incorporated into a multimedia piece, for example All the forms of digital art exhibit similar extensive lists of skills that the artist needs to be able to create effective and great art. In many cases it could be argued that the skills required actually go beyond those of similar conventional media art practice because of the greater number of stages the artist has to engage in during the complete creation of their art. What of the criticism that digital art is too easy, that you press a button and out pops a piece of art? Well the trouble with this criticism is that it is true, to a point. Good art doesn't happen like that but there are lots of people out there who, for their own reasons, put out as art not very good work which was created using a push button approach. So what can be done about this? Well if you are encountering this criticism with your own work, and assuming it is not true, you could explain that there is good art and bad art and the push-button sort falls in the bad category. Often the simplest answer is that your piece took x number of days or weeks to produce. Does this seem like push-button? I've seen lots of approaches taken by artists to show how skilled their work is, though admittedly this is more often among commercial and decorative artists. One good one is the production video that shows the artist in their studio and/or on location, looking thoughtful, doing the work, etc. It is not hard to produce one of these for yourself. Digital art just provides a different set of tools to do what artists have always done. Some digital art would be virtually impossible to do without computers, some not. What it does do is open up possibilities, some of which are:
Is there anything truly revolutionary about digital art? I think the single most important thing is the separation between the creation of the art and the making of a physical artifact. This is an amazing characteristic of the digital art forms. It means that the artist can repurpose a work as needed, adapting its physical form. Unfortunately, of course, it also allows the infinite reproduction of a work. This is a very uncomfortable fact for some parts of the art world that just do not understand that it doesn't matter. It doesn't really matter because other art forms have had reproduction for a long time (though perhaps not infinite reproduction). Things like sculpture castings, lithographs and photographs have all achieved the art industry desire for exclusivity and overcome their reproducibility by the use of edition sizes and numbers. So there is precedent for handling it. But has this flexibility between the art and its physical manifestation been fully exploited yet by artists? I don't think we have yet seen anywhere near the potential of digital in the arts. So far almost all of the art applications of digital technology have been mere mirrors of conventional art processes. To me some of the algorithmic arts, especially generative, interactive and genetic, seem to most fully exploit the potential of digital. Is this all it has to offer? No, not by a long shot, in my view. I still think that even these areas have just scratched the surface. Given that so much of the development in digital art has been just an extension from existing art forms, I believe it is only in recent time that some of the new potential has been explored. So in this sense we are very much in the early days of digital art as a unique art form. So, am I a digital artist? No. I describe myself as an artist who works in photomedia and algorithmic art, if I need to be that specific. In my view, if you paint on the computer or on canvas, you are a painter. A sculptor is a sculptor whether they chisel or machine render. Algorithmic artists have some commonality with conceptual artists, but only some. But all are artists, first and foremost. Wayne Cosshall is a noted authority on Digital Art, and an artist in his own right. He is a writer and educator in graphic design, photography and digital technology. He publishes "The Digital Image Maker" at http://www.dimagemaker.com/ and his personal art site is http://www.artinyourface.com/. He may be reached at wayne@dimagemaker.com |
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